Visual music

May 31, 2008

It’s Saturday, so it starts with Japanese class at 11am. And for the rest of the day, I spent playing this (it’s not me playing in that video btw, also note that this song is my current top most favourite Alstroemeria Records song!):

Audiosurf~ a racing game where you’re racing with yourself lol. Actually… no, it’s a game that scans a song of your choice and then generates a track that assimilates the song. Then the player would control a ship thing, fly around the track in a predetermined speed (determined by the tempo of the song, if it’s slow you’ll be crawling, if it’s fast you’ll be running into everything) and do stuffs. ‘Stuffs’ varies between modes, but I mostly went with the mode shown in that video. In that one, the player has to avoid the gray blocks and collect the colored blocks. Switching between the lanes is the only control the player has in this game as the acceleration and deceleration are determined by the song itself… except for some special abilities like jump or something that some certain ships have. Aside from unlocking new modes at the beginning (which would be fully unlocked very quickly), the only objective of the game is to gain as much points as possible for the song of choice. To get points, the player needs to accumulate those colored blocks into the 7×3 grid that appears under the ship. The grids are distributed into columns of 7 slot for each lane and the acquired colored blocks will end up in the column of the corresponding lane where the block was. Have 3 of the same colored blocks next to each other in the grid in any directions (be it vertical, horizontal, L, anything) to get rid of them and exchange them for points, if the player can dump in more colored blocks in to the sets of 3 in time, the points will get multiplied every further. Running into a gray block will cause the gray block to take up one slot in the grid for a set amount of time. If the slot gets filled up over the limit with too many gray blocks, well, something bad will happen in additional to the player’s total points being deducted… the grid part of it is kind of like tetris in a way, just that there is no game over.

One thing for sure, it’s VERY addictive. A pointless game if there aren’t any competition, yes, but it’s still addictive by itself none the less… and it can easily take up HOURS of one’s time… especially if most of the songs in your collection is 5 to 6 minutes in length. Last thing I remember was that I just came back from class at 1 and before I knew it, I’m already having my dinner… oh well.


One comment

  1. Wow, that actually sounds like a pretty fun concept for a game. ;o Watching it was pretty mezmerizing, I have no idea how the person playing reacted that fast, it was incredible!

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